Cania 2008-3-4 19:33
Razer谈3G Laser
[url=http://blog.razerzone.com/2007/10/30/the-razer-3g-laser-technology-%e2%80%93-our-statement/]http://blog.razerzone.com/2007/10/30/the-razer-3g-laser-technology-%e2%80%93-our-statement/[/url]~#O/j%|,Y'T2L.He1I
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There’s a lot of confusion out there about what makes a laser gaming mouse great. In developing the 3G laser for the Lachesis, we are confident that we can clear everything up and tell you what makes a Razer mouse the last word for gaming. Here’s a brief explanation of what’s new, and also what’s always been around in Razer sensors.
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1. How does the sensor work?
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a.The 3G laser sensor uses two lasers while maintaining perfect eye safety. $[Fo0i2l'w`x
Both lasers are focused on to a flat surface (your mouse mat, for instance),)})zspbQ
and each laser reads out 8 million samples per second, one for the X-axis, and one for the Y-axis. )W#}8NNd*k d
Each sample is calculated by the sensor, and the direction and speed of the mouse movement is determined (so it results in real-time and instantaneous motion detection). For each 1ms (yes, that’s a millisecond, or 1/1000 of a second) of data sent by the Lachesis to your computer, over 16,000 different samples are processed to give an “accurate to the millisecond” measure of direction and movement.0E+VP1^)tgtM
A large number of computations are run on the data on each directional sensor (i.e. one set of computations are run on X and one set on Y) within this millisecond. Speed and direction are computed via a dedicated Digital Signal Processor (DSP) in the sensor, producing direction and information data independently for each axis. This large number of samples and the great speed at which it is processed results in a highly accurate “snapshot” of how far and in what direction the mouse has moved in that millisecond.1Qa
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b. Each laser measures the interference caused by the beam’s own waves upon being reflected back into the laser. This result is very high surface compatibility on almost any surface the laser beam is capable of reflecting off.
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c. The DSP calculates the data from each sensor based on the interference received and produces a final result of X/Y movement.
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d. The movement reported by the Lachesis to the PC can be as high as 256.000cps per X/Y axis, which makes half a million cps for the resulting vector cursor speed, each and every single count produced by the 3G laser sensor at any resolution. Xk"d7O0WA*\
So, in effect, there are two sensors in the Lachesis, each sensor generates its own mouse movement data. Contrast this with the second generation of lasers, where only one sensor is used to compute both X and Y displacement in speed, resulting in some inevitable optimizations and errors for movements in specific directions.
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There is no compromise on the Y axis simply to provide better performance on the X axis, and vice versa. There’s no artificial smoothing of the lines you draw, or cheats to “interpret” your hand movements into what we think is “right”, as X and Y data are provided independently of each other. Q ^ D^m)m] qM
2. How tunable is the DPI?Cz#UK#U6cl
a. The sensor is capable of DPI increments from 125 to 4000 in steps of 125. We understand that 4000 DPI isn’t for everyone and we feel that this allows you the maximum flexibility in setting your own precision level based on your needs. For example:'l(B$eQoO[!OA
i.A game requires a total of 6750 “dots” or “counts” to turn 180°. You would like to be able to turn this in 6” on your mouse pad. Therefore the formula you would use to set your Lachesis would be: 6750 dots / 6 inches = 1125DPI to get the optimum result. You could also set your mouse to 2500DPI and then use our driver or the in-game sensitivity slider to half sensitivity, which would produce the same result, except that you would be adding an additional calculation between your mouse and the game.0NM!] P-_ae?%m-mj
ii.You also snipe in-game, but prefer slower movement with the sniper scope. You can set another button to instantly bring up 750DPI (for example) for this purpose.V
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iii.In Windows you have a screen resolution of 2560×1600. When surfing the Internet, you may prefer to be able to move across the screen within one inch, in which case your DPI should be set at 2500DPI. The Lachesis driver can intelligently change the DPI based on what application is loaded if you choose to configure it in this manner, or you can change the DPI yourself with the touch of a button.
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b.The Lachesis gives you maximum flexibility by allowing you to preset up to 5 DPI settings on 5 different profiles, for a total of 25 different DPI settings. Or, if you so choose, you can have just 1, or 2, or 3. The option is there to customize to your needs, and the best part is you can take these settings with you wherever you go, without having to install our drivers.CsT-gI];l-M
3. What’s the top speed? How does it control? Is there acceleration?
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a.Sensors have various levels of surface compatibility (i.e. how well they work on different materials, like a wooden desk or a cloth mat). For a normal office laser mouse, this means that it will work well on both a highly polished table or a normal mouse pad at certain low speeds (usually below 20 inches per second, or IPS).
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b.At higher speeds, sensors designed for gaming have consistent performance, while normal sensors will start to produce dramatic errors. For example, when turning quickly in an FPS you may suddenly find yourself looking at the sky or your feet; not a good situation if someone is creeping up behind you with a gun. So although the sensor may still be sending data at a high speed, the data is in effect junk and worse than useless – these errors may be hazardous to your virtual health!%\!@i`/Dv-Z}
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c.Acceleration is a term used to describe the mouse covering differing amount of pixels based on how fast the mouse is moved.
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Example:a!\T*g:o xPq!mX
Very slowly (at less than 1IPS) I move my mouse 4”. I cover 2400 pixels on a Windows monitor (perhaps equivalent to a 90° turn in my FPS). My mouse is performing at 2400 dots / 4 inches = 600DPI.grp uRP/J{
I then do a motion covering the same 4”, but this time I move my hand much faster. I cover only 1800 pixels in Windows (and not quite a 90° turn in the same FPS). My mouse at a higher speed is performing inconsistently: 1800 dots / 4 inches = 450DPI.